tag:blogger.com,1999:blog-20582309.post2904544772573491423..comments2022-04-09T13:09:10.352-05:00Comments on Barbequed Pixels: I'm gonna make my own FreeCell in Flash.pauljs75http://www.blogger.com/profile/02678725603212793333noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-20582309.post-68225329565728408532010-03-27T17:58:57.647-05:002010-03-27T17:58:57.647-05:00Ahh... The freecell thing is a somewhat stalled p...Ahh... The freecell thing is a somewhat stalled project. There were some other issues I couldn't quite figure out, and then other things come up. But the thing that bugged me about the online versions I could find was the lack of "super-moves" which I believe is a MAJOR aspect of gameplay for that particular version of solitaire. I'm sure the initial randomization could be made more optimal, but since it's only done once at the beginning of a round it's not too bad. I think I borrowed the idea from a quiz randomizer I made that keeps questions from being repeats.<br /><br />I could probably make the file available as it is now with some of the groundwork stuff done. And open up what Actionscript is done. It's nothing I'm all that attached to, so who knows?<br /><br />As for the shopping cart... If I recall correctly I also had it on Renderosity at one point, but the demand there wasn't so strong. (Their biggest market is accessories for Poser/Daz studio figures.) Renderoisty pulls stuff that doesn't sell for 2-3 months. Turbosquid doesn't seem to pull stuff that I'm aware of. However I don't have that huge an inventory (thus not too much reputation) at TurboSquid, so my sales there are pretty slow too. (Not that the quality of my items there are bad, mind you.) The advantage there is that my stuff stays up so people can buy if they want. I think the trick with online 3D sales is to either push a lot of products heavily or sell a few things at ridiculously high prices in hopes of even just one purchase. I believe in keeping prices fair, but I likely don't move enough product to make much that way.<br /><br />Odds are that I have a few good shelved items needing completion, which would sell. My problem is I'm not sure how to judge if there's enough demand in order to take on finishing them and make them available. (With some things - even the free stuff, I don't get enough feedback as it is.)pauljs75https://www.blogger.com/profile/02678725603212793333noreply@blogger.comtag:blogger.com,1999:blog-20582309.post-86723431557118333902010-03-27T17:08:52.105-05:002010-03-27T17:08:52.105-05:00Hi Paul,
Followed your link from Renderosity forum...Hi Paul,<br />Followed your link from Renderosity forum.<br /><br />Re Freecell cards, you might think about a pre-loaded string or array for a standard set of cards then pick two random locations and swap their values and in effect shuffle them. Creating random values and comparing them to existing values could start running into time even with todays processors.<br />Swapping values should be done at least 1.5 times the total (52) to appear random but 2 times the total would be safer.<br /><br />Like your shopping cart.<br />Only available through one source?<br />Sell many?<br />Curious because I've got a project I'd love to get finished and market, a propeller driven steampunk car.Harry Davishttp://Drew-Id@rcn.comnoreply@blogger.comtag:blogger.com,1999:blog-20582309.post-82386969622486569832009-09-25T15:08:41.383-05:002009-09-25T15:08:41.383-05:00Hey Paul. I have saw your Bede 5 mesh and I am loo...Hey Paul. I have saw your Bede 5 mesh and I am looking to use it for a freeware project for Microsoft Flight Simulator X. I searched around for an e-mail adress and the best i could do weas here. But drop me a line on d0ugi3 [At} hotmail . co . uk through e-mail or by messenger if you wish. <br /><br />The great thing is. I have a low poly external model made which is great. Then your model is a very nice 3-D model with a fully functional cockpit which is exactly what I need to maximise performance with multiple users.<br /><br />I actually help out with a company called IRIS Simulations irissimulations . com but this project is FREEWARE and has no affiliation to IRIS except for the fact, they help me with coding and such.<br /><br />Thanks very much. Your work is very nice btwAnthonyhttp://www.irissimulations.comnoreply@blogger.com